AI Insights · Timothy · July 2023
Top 5 Shoot'em Up Games on iOS in Australia: Q2 2023 Performance
Discover the performance of the top 5 Shoot'em Up games on iOS in Australia for Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw notable performances from the top 5 Shoot'em Up games on iOS in Australia. Here's a detailed look at the trends in weekly downloads, revenue, and active users for each game.
Survivor!.io experienced fluctuations in its weekly revenue, starting with approximately $21.7K at the end of March and peaking at around $25.9K in mid-April. By the end of June, revenue had decreased to roughly $10.8K. Weekly downloads saw a decline from 5.8K at the end of March to 3.6K by the end of June. Active users also showed a downward trend, starting at 52.6K in late March and ending the quarter at 44K.
Archero showed a steady performance in Q2 2023. Weekly revenue fluctuated between $3.4K and $6.5K, with a slight increase towards the end of the quarter, reaching about $5.5K. Downloads varied slightly, starting at 565 in the last week of March and ending at 323 in the final week of June. Active users saw a gradual decline from 6.8K to 5.5K over the same period.
SSSnaker had a mixed quarter. Weekly revenue started at $6.5K at the end of March, dipped to around $2.6K in mid-June, and rose again to about $5.7K by the end of June. Downloads dropped significantly from 5.5K in late March to 710 in the last week of June. Active users also declined, starting at 8.9K and ending at 2.5K.
Azur Lane saw a significant spike in revenue towards the end of May, peaking at approximately $10.4K before settling at around $5.6K by the end of June. Downloads remained low throughout the quarter, fluctuating between 54 and 104. Active users showed minimal variation, starting at 325 in late March and ending at 290 by the end of June.
Galaxy Attack: Alien Shooter experienced a steady performance with slight fluctuations. Weekly revenue ranged from $2.2K to $4.7K, ending the quarter at about $3.8K. Downloads varied from 1.2K to 2.2K, with a slight decrease towards the end of June. Active users remained relatively stable, starting at 5.5K and ending at 5.5K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.